If there's any significant changes or additions I'll post about it on the thread, but links on the first post will always have latest. I think the chat console ends up a bit cluttered in there but dont have much of a better idea how to integrate it unless/until Mudlet easily lets us do second windows (my original system in TinyFugue had it on a seperate window so I could put it on my second monitor, which was handy. I will continue to update the first post links to TinyUpload urls as I make changes or fixes worth it. I actually increased the size of the main console by default as is. * I have been editing these top 2 posts to add more info. * I will definitely look in to the MSDP stuff, have yet to look into it at all. To disconnect when finished just type '/quit' (im sure lots of people know this - I had to figure it out for a while lol). For extra convenience, hotkeys CTRL+1 to 6 also send the commands to the MUD. There are no checks included for amount of rage, rage balance, etc, it is as if the commands have been manually entered. Special Options (info found on IRC Help on AR website). Clicking the GUI element corresponding to the rage ability will attempt to use the ability. To use them all you have to is have the beginning of your prompt setup like this: The Health, Mana, Movement guages at the bottom are sooo useful, I love them. WEST, NORTH, SOUTH, EAST, UP, DOWN, OPEN W, OPEN N, OPEN S, OPEN E, GET ALL, SAC 1. I forgot to mention that at the top I also included clickable boxes: Screenshot of how it would look once you get it setup and imported: Last edited by rexaxle on Wed 3:30 am edited 1 time in total **** NO MAPPING ***** I know how to do this, but it will take a while, if there are enough people interested then I could build it out Feel free to ask any questions and I will answer as best I can Once you get the hang of it, it should be pretty easy to customize it beyond this for whatever works for you The aliases are just setup for clearing the boxes ("clearall" to clear them all) The Triggers are built to catch WHERE, WHO, AFFECT, SCORE, CHAT LOGS, RANDOM LOGS, COMBAT LOGS (random logs show things like Sanc falling, etc) The setup scripts will setup the GUI and will also variables that are used in the Triggers I am using a Mac and mac version of Mudlet, shouldnt matter though what the OS is If there are any issues please post back here and I will remedy asap. Started studying and built out the GUI and Triggers.īelow I included links for: Setup scripts XML, Triggers XML, Aliases XMLĪll you need to do is import these I believe. I downloaded Mudlet and started getting into it and wanted to have a better GUI setup, obviously a bit more customized for AR. Probably no one knows me, I used to play a long time ago and just got back into it recently. Posted: Tue 11:04 pm Post subject: Mudlet GUI and Setup scripts, Triggers, Aliase - XML EXPORTS Mudlet GUI and Setup scripts, Triggers, Aliase - XML EXPORTS Strythoween in 3 months, 3 weeks, 6 days.Ye Annual Resatimm Surge Bonanza in 3 months, 2 weeks, 4 days.Davairus Appreciation Day in 2 months, 1 day, 13 hours.Surge in 1 day, 1 hour, 29 minutes, 6 seconds.Thandus the Holy Knight, Knight of Valour Zstrxiq the Grand Spectre of BeguilementĤ.
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